The Treachery Card Plan

This is the last deck to make, primarily because I couldn't think of a good way to do it. I had no unifying plan--no design.

While making the back of the treachery cards, I came across a really cool idea: make it an old 1800s business card for the Emperor's Treachery store. That's how it goes really, during the game you're buying treachery cards from the Emperor. So let's take it one more step and make it like his family has been selling these things for a long long time. And to the modern mind that equates to the 1800s. And that led to the very satisfying card back you see below.

It took another long bit of time before I made the leap of using old Sears' Catalogs as a model for each treachery item. It's more of a stretch, but at least it gives me a design model (Victorian capitalism). I'm liking it so much I may change lots of other things to match!

Treachery Cards

back of treachery card

projectile weapons

projectile defenses (shields)

poison weapons

poison defenses (snoopers) - yeah, there's an extra--I couldn't decide

cheap heros (heroines)

karama

truth trance

singletons

worthless